Read the diagram as text
This casting gives a margin of 5. The Magic Conversion table says it blocks 3 dice. The living target’s next Refresh is ordinary and unimpaired.
- Subtract resistance 2 from casting total 7 to get margin 5. Look up that margin in Magic Conversion: 3 Action Dice cannot refresh.
- Do not spend, remove or Wound any of the target’s dice when the spell is cast.
- At the start of the target’s next turn, it has four Used Action Dice. Set aside three of them; they stay Used. Its remaining die refreshes to Ready.
- The blight then ends. This example finishes with three Used Action Dice and one Ready Action Die.
Result: Leeching Blight delays three dice’s Refresh in this example; it does not inflict three Wounds.
- If the target has fewer Used dice, set aside only those it has. The blight ends even if there are none.
- If Refresh is impaired, resolve its normal roll for the other dice.
- It ends early if Trance ends, a Scene Reset occurs or the target leaves its recorded range. Outside an encounter, it lasts ten seconds.
- A later, separate refresh effect can refresh the dice normally.