Read the diagram as text
These are two separate Cinematic examples on ordinary ground. In the first, a 10m Walk has already become one Zone of movement.
- First example: record the one-Zone allowance. Moving 3m within this Zone costs 0.3 Zones, leaving 0.7.
- Returning 3m costs another 0.3 Zones. Record 0.4 Zones left; do not round it again. An intervening Action does not restore movement.
- Second example: a separately calculated 2.5m allowance rounds to zero Zones. Keep its original metres for local movement inside the current Zone.
- On ordinary ground, a point 2m away is reachable and a point 3m away is not. This allowance cannot enter another Zone.
Result: The out-and-back leaves 0.4 Zones. The separate 2.5m allowance allows local movement only, without crossing a Zone boundary.
- An actual zero-metre allowance permits no movement. A positive allowance rounded to zero Zones is different.
- Terrain, hidden movement, hazards, barriers, reach and Opportunity Attacks still apply to the route. Spend each segment’s cost once.