Rules compendium

Changing Mode: keep the movement you have left

Changing Mode: keep the movement you have left. Six complete Spaces fit. The remaining fraction is retained for later shifts, rather than discarded or rounded into an extra Space.Changing Mode: keep the movement you have left. Six complete Spaces fit. The remaining fraction is retained for later shifts, rather than discarded or rounded into an extra Space.Changing Mode: keep the movement you have left. Six complete Spaces fit. The remaining fraction is retained for later shifts, rather than discarded or rounded into an extra Space.
Read the diagram as text

You have used half of your 26m movement. Half remains. These bars show the same allowance, not two moves.

  1. Record the fraction of the allowance still unused: one half.
  2. Convert the full 26m allowance for Cinematic Mode: 26m rounds to 30m, or three Zones. One half leaves 1.5 Zones.
  3. Convert the full 26m allowance for Tactical Mode: 26 ÷ 2 = thirteen Spaces. Preserve the same unused half, leaving 6.5 Spaces.
  4. Only complete Spaces can be entered, so at most six fit before extra route costs. Do not round 6.5 up to seven.
  5. Keep the fraction in the record for later Mode changes. Convert the full allowance and retain its unused share; do not independently round the remaining metres. Subtract any new movement normally.

Result: Six complete Spaces fit. The remaining fraction is retained for later shifts, rather than discarded or rounded into an extra Space.

  • With no movement between shifts, changing back preserves the same half. It does not refresh the allowance, refund AD or grant another normal movement mode.
  • Established positions, routes and resolved consequences stay the same. For a zero-Zone local allowance, find the unused fraction from its original metres.

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